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				<title>XboxNowOnline-XBO | Xbox and Xbox 360 Latest News and Blog | H-ZONE Media : XBO News</title>
				<link>http://www.xboxnowonline.com/</link>
				<description>XboxNowOnline is all about the latest Xbox and Xbox 360 Related News, the games and the trailers.</description>

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				<copyright>© Copyright 2007-2010 XboxNowOnline.com All Rights Reserved.All trademarks, logos, brand names,pictures etc. are the rightful properties of their respective owners. We use RSS feeds from other sites and they are not in any way the property of XboxNowOnline/H-ZONE Media and they belong solely to their respective owners. IGR/inGameRadio, XBOTV, XBO Rumor Patrol, XBO Social and XboxNowOnline/XBO are trademarks of XboxNowOnline. This site is proudly powered by PHP, MySql,  the e107 Content Management System which is released under the terms of the GNU GPL License, and also by the H-ZONE Site Content Development Team. Xbox/Xbox 360 is a registered trademark of Microsoft Corporation. H-ZONE Media Network Inc/XboxNowOnline is NOT in ANY WAY affiliated with Microsoft Corporation.  an independent website brought to you by 2010 hzone media | 2007 hamza dar productions  type="text/javascript" language="javascript"> type="text/javascript" language="javascript" src="http://www.statcounter.com/counter/counter.js">  src="http://www.google-analytics.com/urchin.js" type="text/javascript"> type="text/javascript">_uacct = "UA-2031604-1";urchinTracker(); This website is optimized for Firefox 3 and is in testing with Chrome. src="http://cdn.wibiya.com/Toolbars/dir_0548/Toolbar_548896/Loader_548896.js" type="text/javascript"></copyright>
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				<pubDate>Fri, 18 May 2012 22:51:46 -0400</pubDate>
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					<title>XboxNowOnline-XBO | Xbox and Xbox 360 Latest News and Blog | H-ZONE Media : XBO News</title>
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<item>
<title>Recent News - Upgrades</title>
<link>http://www.xboxnowonline.com/news.php?item.2054.1</link>
<description><![CDATA[<br /><div>Please note: Recent news articles have been disabled as XBO/iGR undergoes some database upgrades.</div><br />]]></description>
<content:encoded><![CDATA[<br /><div>Please note: Recent news articles have been disabled as XBO/iGR undergoes some database upgrades.</div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Fri, 28 Oct 2011 09:18:17 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2054.1</guid>
</item>

<item>
<title>inGameRadio - The official podcast of XboxNowOnline</title>
<link>http://www.xboxnowonline.com/news.php?item.2053.1</link>
<description><![CDATA[<br /><div style="padding: 0px; margin: 0px;">Welcome to inGameRadio - the latest media venture by H-ZONE Media.</div><div style="padding: 0px; margin: 0px;">Hey everyone,</div><div style="padding: 0px; margin: 0px;">We're glad you made it here to iGR/XBO. So you're probably wondering what's up with XboxNowOnline and why iGR is here...am I right? Long story short - As Editor in Chief here at XBO, I received countless emails and requests asking us to do more podcasting and cover more tech. Often times, I'd get emails asking tech based questions as well. iGR is scheduled to be a weekly podcast with myself and Dean Tripp - Senior Editor here at XBO. We both did the XBO Radio shows together, and think that we can do a heck of a job if we make this podcast one of our priorites (XBO Radio was just kind of a side thing, and we didn't really promote it too much) The podcast is set to be recorded LIVE, so you'll still be able to call in with your questions just like on XBO Radio.</div><div style="padding: 0px; margin: 0px;">Some things you can hope to see on a regular basis:</div><div style="padding: 0px; margin: 0px;">- Regular news updates here on iGR/XBO - We'll probably be posting Xbox 360 News here - news which we feel impacts YOU the gamer (so don't expect any BS stories) - We'll also throw in any tech news we find fascinating</div><div style="padding: 0px; margin: 0px;">- Weekly podcast download and show notes</div><div style="padding: 0px; margin: 0px;">- Availability on iTunes</div><div style="padding: 0px; margin: 0px;">- Along with video tutorials/reviews</div><div style="padding: 0px; margin: 0px;">---</div><div style="padding: 0px; margin: 0px;">We want your questions - whatever they may be in relation to technology/gaming, and we'll try our best to answer them on our shows.</div><div style="padding: 0px; margin: 0px;">Generally speaking, the inGameRadio podcast will divied up with Dean (DJ) doing/talking about today's gaming scene, while I'll take over the technology news. Ofcourse, we both hope to chime in together throughout. We'll save a segment of the show for callers along with time set aside for interviews/guests.</div><div style="padding: 0px; margin: 0px;">---</div><div style="padding: 0px; margin: 0px;">NOTE: Website is still on hiatus, but we thought we'd give you guys an update - We're not announcing any relase dates yet.</div><div style="padding: 0px; margin: 0px;">---</div><div style="padding: 0px; margin: 0px;">iA</div><br />]]></description>
<content:encoded><![CDATA[<br /><div style="padding: 0px; margin: 0px;">Welcome to inGameRadio - the latest media venture by H-ZONE Media.</div><div style="padding: 0px; margin: 0px;">Hey everyone,</div><div style="padding: 0px; margin: 0px;">We're glad you made it here to iGR/XBO. So you're probably wondering what's up with XboxNowOnline and why iGR is here...am I right? Long story short - As Editor in Chief here at XBO, I received countless emails and requests asking us to do more podcasting and cover more tech. Often times, I'd get emails asking tech based questions as well. iGR is scheduled to be a weekly podcast with myself and Dean Tripp - Senior Editor here at XBO. We both did the XBO Radio shows together, and think that we can do a heck of a job if we make this podcast one of our priorites (XBO Radio was just kind of a side thing, and we didn't really promote it too much) The podcast is set to be recorded LIVE, so you'll still be able to call in with your questions just like on XBO Radio.</div><div style="padding: 0px; margin: 0px;">Some things you can hope to see on a regular basis:</div><div style="padding: 0px; margin: 0px;">- Regular news updates here on iGR/XBO - We'll probably be posting Xbox 360 News here - news which we feel impacts YOU the gamer (so don't expect any BS stories) - We'll also throw in any tech news we find fascinating</div><div style="padding: 0px; margin: 0px;">- Weekly podcast download and show notes</div><div style="padding: 0px; margin: 0px;">- Availability on iTunes</div><div style="padding: 0px; margin: 0px;">- Along with video tutorials/reviews</div><div style="padding: 0px; margin: 0px;">---</div><div style="padding: 0px; margin: 0px;">We want your questions - whatever they may be in relation to technology/gaming, and we'll try our best to answer them on our shows.</div><div style="padding: 0px; margin: 0px;">Generally speaking, the inGameRadio podcast will divied up with Dean (DJ) doing/talking about today's gaming scene, while I'll take over the technology news. Ofcourse, we both hope to chime in together throughout. We'll save a segment of the show for callers along with time set aside for interviews/guests.</div><div style="padding: 0px; margin: 0px;">---</div><div style="padding: 0px; margin: 0px;">NOTE: Website is still on hiatus, but we thought we'd give you guys an update - We're not announcing any relase dates yet.</div><div style="padding: 0px; margin: 0px;">---</div><div style="padding: 0px; margin: 0px;">iA</div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Fri, 24 Jun 2011 01:16:50 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2053.1</guid>
</item>

<item>
<title>XBO ON HIATUS</title>
<link>http://www.xboxnowonline.com/news.php?item.2052.1</link>
<description><![CDATA[<br /><div style="text-align: center;">XBO is on official HIATUS while H-ZONE Media completes corporate structuring - just trying to get some stuff figured out, we'll update this post as we go along.</div><br />]]></description>
<content:encoded><![CDATA[<br /><div style="text-align: center;">XBO is on official HIATUS while H-ZONE Media completes corporate structuring - just trying to get some stuff figured out, we'll update this post as we go along.</div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Sat, 21 May 2011 23:07:17 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2052.1</guid>
</item>

<item>
<title>Bill's Dead!: New Left 4 Dead DLC inbound</title>
<link>http://www.xboxnowonline.com/news.php?item.2051.1</link>
<description><![CDATA[So yeah, if you're an avid supporter of my non-profit organization, Why did Valve Kill Bill? (not a real organization) You're gonna enjoy this next tidbit of news. While Valve was firing off news about Portal 2 and all the dirty details of their launch, they also let loose some L4D information on the latest episode of Gametrailers TV. The news? A new campaign mission will release for both games, 1 and 2. Named "The Sacrifice," this DLC will see players running around grabbing pills, shooting zombies, and oh right, deciding the fate of Bill! That's right, The Passing saw him die, but apparently, it doesn't have to be so. The idea of a moral choice in Left 4 Dead sounds awesome, and we're hoping the alternative isn't Zoey dying, because Bill would be totally dead. So, you can expect the DLC to also include a remastered Mercy Hospital mission in Left 4 Dead 2 rendered glory (and gore). As for a release date, it's Valve, so whenever they feel like giving it to us, for a price of course, an unknown price on Xbox Live. It's free for PC, damn you Microsoft!<br /><div style="text-align: right;">Via - <a href="http://www.gametrailers.com/episode/gametrailers-tv/101?ch=4&amp;sd=1_hd" rel="external">Gametrailers</a></div><br />]]></description>
<content:encoded><![CDATA[So yeah, if you're an avid supporter of my non-profit organization, Why did Valve Kill Bill? (not a real organization) You're gonna enjoy this next tidbit of news. While Valve was firing off news about Portal 2 and all the dirty details of their launch, they also let loose some L4D information on the latest episode of Gametrailers TV. The news? A new campaign mission will release for both games, 1 and 2. Named "The Sacrifice," this DLC will see players running around grabbing pills, shooting zombies, and oh right, deciding the fate of Bill! That's right, The Passing saw him die, but apparently, it doesn't have to be so. The idea of a moral choice in Left 4 Dead sounds awesome, and we're hoping the alternative isn't Zoey dying, because Bill would be totally dead. So, you can expect the DLC to also include a remastered Mercy Hospital mission in Left 4 Dead 2 rendered glory (and gore). As for a release date, it's Valve, so whenever they feel like giving it to us, for a price of course, an unknown price on Xbox Live. It's free for PC, damn you Microsoft!<br /><div style="text-align: right;">Via - <a href="http://www.gametrailers.com/episode/gametrailers-tv/101?ch=4&amp;sd=1_hd" rel="external">Gametrailers</a></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Sun, 22 Aug 2010 02:09:54 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2051.1</guid>
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<item>
<title>Battlefield: BC2 VIP 6 map pack out</title>
<link>http://www.xboxnowonline.com/news.php?item.2049.1</link>
<description><![CDATA[Just a little bit of news making way regarding Battlefield: Bad Company 2. The VIP 6 map pack is out for the game featuring two new maps for the squad mode. The maps available are Panama Canal for the Squad Deathmatch and Laguna Presa for Squad Rush. <br /><div style="text-align: right;">Via- <a href="http://www.joystiq.com/2010/08/18/battlefield-bad-company-2-vip-map-pack-6-out-today/">Joystiq Xbox</a></div><br />]]></description>
<content:encoded><![CDATA[Just a little bit of news making way regarding Battlefield: Bad Company 2. The VIP 6 map pack is out for the game featuring two new maps for the squad mode. The maps available are Panama Canal for the Squad Deathmatch and Laguna Presa for Squad Rush. <br /><div style="text-align: right;">Via- <a href="http://www.joystiq.com/2010/08/18/battlefield-bad-company-2-vip-map-pack-6-out-today/">Joystiq Xbox</a></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Wed, 18 Aug 2010 23:47:54 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2049.1</guid>
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<item>
<title>Portal 2 release date announced</title>
<link>http://www.xboxnowonline.com/news.php?item.2050.1</link>
<description><![CDATA[<br /><div style="text-align: center;">Valve's Portal 2 has an announced release date. According to IGN reporting from GamesCom, the game is set to release on February 9, 2011 for the PC, 360 and PS3. Cake anyone?</div><div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=703167" /><param name="quality" value="high" /> <embed type="application/x-shockwave-flash" width="425" height="360" src="http://www.gametrailers.com/remote_wrap.php?mid=703167" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Portal 2" href="http://www.gametrailers.com/game/portal-2/12821">Portal 2</a> | <a style="color: #ffffff;" title="GC 10: Demo Gameplay (Cam) Part I: Opening" href="http://www.gametrailers.com/video/gc-10-portal-2/703167">GC 10: Demo Gameplay (Cam) Part I: Opening</a></div><div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div></div></div><div><br /><div style="text-align: right;">Via- <a href="http://xbox360.ign.com/articles/111/1113927p1.html">IGN 360</a></div></div><br />]]></description>
<content:encoded><![CDATA[<br /><div style="text-align: center;">Valve's Portal 2 has an announced release date. According to IGN reporting from GamesCom, the game is set to release on February 9, 2011 for the PC, 360 and PS3. Cake anyone?</div><div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=703167" /><param name="quality" value="high" /> <embed type="application/x-shockwave-flash" width="425" height="360" src="http://www.gametrailers.com/remote_wrap.php?mid=703167" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Portal 2" href="http://www.gametrailers.com/game/portal-2/12821">Portal 2</a> | <a style="color: #ffffff;" title="GC 10: Demo Gameplay (Cam) Part I: Opening" href="http://www.gametrailers.com/video/gc-10-portal-2/703167">GC 10: Demo Gameplay (Cam) Part I: Opening</a></div><div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div></div></div><div><br /><div style="text-align: right;">Via- <a href="http://xbox360.ign.com/articles/111/1113927p1.html">IGN 360</a></div></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Wed, 18 Aug 2010 22:06:15 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2050.1</guid>
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<item>
<title>Dragon Age 2 release dates announced</title>
<link>http://www.xboxnowonline.com/news.php?item.2047.1</link>
<description><![CDATA[EA's upcoming Dragon Age 2 finally has a set of release dates. The adventure game is set to be available to consumers here in North America strating March 8th, 2011 and is set to release in Europe on March 11, 2011. The announcement came at this year's GamesCom.<br /><div style="text-align: right;">Via- <a href="http://www.joystiq.com/2010/08/17/dragon-age-2-arrives-march-8-in-us-march-11-in-europe/">Joystiq Xbox</a></div><br />]]></description>
<content:encoded><![CDATA[EA's upcoming Dragon Age 2 finally has a set of release dates. The adventure game is set to be available to consumers here in North America strating March 8th, 2011 and is set to release in Europe on March 11, 2011. The announcement came at this year's GamesCom.<br /><div style="text-align: right;">Via- <a href="http://www.joystiq.com/2010/08/17/dragon-age-2-arrives-march-8-in-us-march-11-in-europe/">Joystiq Xbox</a></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Tue, 17 Aug 2010 20:29:18 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2047.1</guid>
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<title>EA and Crytek announce two editions for Crysis 2 along with beta</title>
<link>http://www.xboxnowonline.com/news.php?item.2048.1</link>
<description><![CDATA[EA and Crytek came forth with a special announcement today regarding Crysis 2. The sequel will be available in two editions featuring a Crysis 2: Limited Edition and a Crysis 2: Nano Edition. The Crysis 2: Limited edition will be available as a free upgrade "while supplies last" while the Nano Edition will feature everything the limited has along with a special package of goodies. We listed what each edition will contain below.<br /><br />Limited Edition features multiplayer unlocks including:<br /><br />Bonus XP as an added edge<br />Opponent confusion using hologram projection as a decoy<br />SCAR rifle styling<br />A platinum dog tag to get you started<br /><br />Nano Edition features everything mentioned above along with:<br />Steel case<br />11 inch statue of the main character<br />An art book<br />A backpack modeled after the nano-suit to hold everything<br /><br />The Nano Edition is set to be available for <span style="font-size: x-small;">$149.99/<span style="border-collapse: separate; color: #000000; font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><span style="font-family: Verdana,Arial,Helvetica,sans-serif;"><span style="color: #888888;">£119.99.</span><br /></span></span></span>The regular version of the game (Limited Edition if available) is set to retail for $59.99 for the Xbox 360 and is now available for pre-order. Crysis 2 is scheduled to release in March of 2011.<br /><br />Also another announcement contained in the press release was the fact that EA would be making a beta version of the game available to Xbox 360 gamers later this year. No specific date has been given.<br /><br />- Full press release after the break -<br /><div style="text-align: right;">Via- Press Release</div><br /><span style="color: #c0c0c0;"><span style="border-collapse: separate; font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; font-size: medium;"><span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"><table border="0" cellspacing="0" cellpadding="0"><tbody><tr><td class="releaseheading" style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 20px; color: #ffffff; font-weight: bold;" colspan="2" align="center">- PRESS RELEASE START QUOTE<br />"<br />EA AND CRYTEK UNVEIL TWO SPECIAL EDITIONS FOR CRYSIS 2</td></tr><tr><td style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px; color: #fffffff;" colspan="2"><img src="images/spacer.gif" border="0" alt="" width="1" height="20" /></td></tr><tr><td style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px; color: #fffffff;" colspan="2"><span style="color: #888888;"><strong>Special Editions Unlock Bonuses for Crysis 2 Multiplayer at Launch in March 2011</strong><br /><br />Cologne, Germany – August 17th 2010 – Electronic Arts Inc. (NASDAQ: ERTS) and Crytek GmbH, Europe’s leading independent video game studio and award-winning developers of the critically acclaimed Crysis<sup><span style="font-size: 7pt;">®</span></sup><span> </span>franchise, today announced two special editions for the highly anticipated first person shooter Crysis 2; the Crysis 2 Limited Edition and the Crysis 2 Nano Edition. Both editions feature premium packaging and special unlocks in the Crysis 2 multiplayer game. The Limited Edition and Nano Edition are available for pre-order now in limited quantities*. EA and Crytek also announced today a closed multiplayer beta for Xbox 360<sup><span style="font-size: 7pt;">®</span></sup><span> </span>videogame and entertainment system starting later this year.<br /><br />The Crysis 2 Limited Edition will be available for no additional cost, while supplies last, and features four must-have in-game unlocks for the ultimate multiplayer experience:<br /></span><ul><li><span style="color: #888888;">Bonus XP – Players will jump into multiplayer battles with an edge by starting with enough experience points to gain early access to all 5 preset class load-outs.</span></li><li><span style="color: #888888;">SCAR Hologram Decoy – This special attachment to the SCAR will project a hologram image of the player, allowing them to confuse their opponents with the decoy.</span></li><li><span style="color: #888888;">SCAR Weapon Skin – This digital camouflage skin will allow players to add a personalized touch to one of the more popular assault rifles in the game.</span></li><li><span style="color: #888888;">Platinum Dog Tag – This special one-of-a-kind dog tag is one of over 250 that will be collectible in Crysis 2 multiplayer, helping to separate you from the rest of the field.</span></li></ul><span style="color: #888888;"><br /><br />The Crysis 2 Nano Edition is designed for the ultimate Crysis fan and will include the Limited Edition housed in a steel case plus an 11” / 28 cm statue of the game’s hero “Prophet” on top of a New York taxi cab, a high-quality art book, all packaged inside a backpack modeled after the Nanosuit itself. Not available in stores, the Nano Edition is available in extremely limited quantities via pre-order only for  £119.99.<br /><br />Crysis 2 is one of the most anticipated games of 2011, coming out of last June’s Electronic Entertainment Expo with 25 nominations and 12 awards including “Best Shooter” from GameSpy.com and “Best Graphics” from Gamespot,com. The game’s multiplayer is being developed by Crytek’s specialist multiplayer studio, Crytek UK. Just like the gripping single-player campaign, Crysis 2 multiplayer will grant players the superhuman powers of the Nanosuit, allowing them to be the weapon as they utilize their powers against each other across, above and below various locations and landmarks throughout New York City.<br /><br />Built on Crytek's new state-of-the-art multiplatform game development solution, CryENGINE<sup><span style="font-size: 7pt;">®</span></sup>3, Crysis 2 will be available for the PlayStation<sup><span style="font-size: 7pt;">®</span></sup>3 computer entertainment system, Xbox 360<sup><span style="font-size: 7pt;">®</span></sup><span> </span>videogame and entertainment system and PC in 2D and 3D** on March 25th 2011 in Europe.<br /><br />For more information on Crysis 2, please visit<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://sosnewyork.com/" target="_new">http://sosnewyork.com</a>,<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.mycrysis.com/" target="_new">http://www.mycrysis.com</a><br />or follow the game on Twitter at<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.twitter.com/crysis" target="_new">www.twitter.com/crysis</a><span> </span>or on Facebook at<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.facebook.com/crysis" target="_new">www.facebook.com/crysis</a>.<br /></span><ul><li><span style="color: #888888;">Restrictions and conditions apply. See back of pack for details.</span></li></ul><span style="color: #888888;"><br />** Additional hardware and accessories, not included with game, may be required for full 3D effects.<br /><br />About Electronic Arts<br />Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.eagames.co.uk/" target="_new">www.eagames.co.uk</a>. More information about EA's products and full text of press releases can be found on the Internet at<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.eagames.co.uk/press" target="_new">www.eagames.co.uk/press</a>.<br /><br />About Crytek GmbH<br />Crytek GmbH ("Crytek") is one of the world’s leading independent development studios for interactive entertainment with its headquarters in Frankfurt am Main (Germany) and additional studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea) and Nottingham (UK).<br /><br />Crytek is dedicated to creating exceptionally high quality video games for the PC and next-generation consoles, powered by their proprietary cutting edge 3D-Game-Technology CryENGINE<sup><span style="font-size: 7pt;">®</span></sup>.<br /><br />Since its foundation in 1999, Crytek created the multi-award winning PC titles Far Cry<sup><span style="font-size: 7pt;">®</span></sup>, Crysis<sup><span style="font-size: 7pt;">®</span></sup>, awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards and Crysis Warhead<sup><span style="font-size: 7pt;">®</span></sup>, awarded Best Graphics Technology at IGN Best of 2008 Awards.<br /><br />Crytek, Crysis and CryENGINE are registered trademarks or trademarks of Crytek GmbH in the USA, Germany and/or other countries. EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc. Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.<br /><br />" END PRESS RELEASE QUOTE<br /><br />Press Release Source: Electronic Arts Extranet</span></td></tr></tbody></table></span></span></span>]]></description>
<content:encoded><![CDATA[EA and Crytek came forth with a special announcement today regarding Crysis 2. The sequel will be available in two editions featuring a Crysis 2: Limited Edition and a Crysis 2: Nano Edition. The Crysis 2: Limited edition will be available as a free upgrade "while supplies last" while the Nano Edition will feature everything the limited has along with a special package of goodies. We listed what each edition will contain below.<br /><br />Limited Edition features multiplayer unlocks including:<br /><br />Bonus XP as an added edge<br />Opponent confusion using hologram projection as a decoy<br />SCAR rifle styling<br />A platinum dog tag to get you started<br /><br />Nano Edition features everything mentioned above along with:<br />Steel case<br />11 inch statue of the main character<br />An art book<br />A backpack modeled after the nano-suit to hold everything<br /><br />The Nano Edition is set to be available for <span style="font-size: x-small;">$149.99/<span style="border-collapse: separate; color: #000000; font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><span style="font-family: Verdana,Arial,Helvetica,sans-serif;"><span style="color: #888888;">£119.99.</span><br /></span></span></span>The regular version of the game (Limited Edition if available) is set to retail for $59.99 for the Xbox 360 and is now available for pre-order. Crysis 2 is scheduled to release in March of 2011.<br /><br />Also another announcement contained in the press release was the fact that EA would be making a beta version of the game available to Xbox 360 gamers later this year. No specific date has been given.<br /><br />- Full press release after the break -<br /><div style="text-align: right;">Via- Press Release</div><br /><span style="color: #c0c0c0;"><span style="border-collapse: separate; font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; font-size: medium;"><span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"><table border="0" cellspacing="0" cellpadding="0"><tbody><tr><td class="releaseheading" style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 20px; color: #ffffff; font-weight: bold;" colspan="2" align="center">- PRESS RELEASE START QUOTE<br />"<br />EA AND CRYTEK UNVEIL TWO SPECIAL EDITIONS FOR CRYSIS 2</td></tr><tr><td style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px; color: #fffffff;" colspan="2"><img src="images/spacer.gif" border="0" alt="" width="1" height="20" /></td></tr><tr><td style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px; color: #fffffff;" colspan="2"><span style="color: #888888;"><strong>Special Editions Unlock Bonuses for Crysis 2 Multiplayer at Launch in March 2011</strong><br /><br />Cologne, Germany – August 17th 2010 – Electronic Arts Inc. (NASDAQ: ERTS) and Crytek GmbH, Europe’s leading independent video game studio and award-winning developers of the critically acclaimed Crysis<sup><span style="font-size: 7pt;">®</span></sup><span> </span>franchise, today announced two special editions for the highly anticipated first person shooter Crysis 2; the Crysis 2 Limited Edition and the Crysis 2 Nano Edition. Both editions feature premium packaging and special unlocks in the Crysis 2 multiplayer game. The Limited Edition and Nano Edition are available for pre-order now in limited quantities*. EA and Crytek also announced today a closed multiplayer beta for Xbox 360<sup><span style="font-size: 7pt;">®</span></sup><span> </span>videogame and entertainment system starting later this year.<br /><br />The Crysis 2 Limited Edition will be available for no additional cost, while supplies last, and features four must-have in-game unlocks for the ultimate multiplayer experience:<br /></span><ul><li><span style="color: #888888;">Bonus XP – Players will jump into multiplayer battles with an edge by starting with enough experience points to gain early access to all 5 preset class load-outs.</span></li><li><span style="color: #888888;">SCAR Hologram Decoy – This special attachment to the SCAR will project a hologram image of the player, allowing them to confuse their opponents with the decoy.</span></li><li><span style="color: #888888;">SCAR Weapon Skin – This digital camouflage skin will allow players to add a personalized touch to one of the more popular assault rifles in the game.</span></li><li><span style="color: #888888;">Platinum Dog Tag – This special one-of-a-kind dog tag is one of over 250 that will be collectible in Crysis 2 multiplayer, helping to separate you from the rest of the field.</span></li></ul><span style="color: #888888;"><br /><br />The Crysis 2 Nano Edition is designed for the ultimate Crysis fan and will include the Limited Edition housed in a steel case plus an 11” / 28 cm statue of the game’s hero “Prophet” on top of a New York taxi cab, a high-quality art book, all packaged inside a backpack modeled after the Nanosuit itself. Not available in stores, the Nano Edition is available in extremely limited quantities via pre-order only for  £119.99.<br /><br />Crysis 2 is one of the most anticipated games of 2011, coming out of last June’s Electronic Entertainment Expo with 25 nominations and 12 awards including “Best Shooter” from GameSpy.com and “Best Graphics” from Gamespot,com. The game’s multiplayer is being developed by Crytek’s specialist multiplayer studio, Crytek UK. Just like the gripping single-player campaign, Crysis 2 multiplayer will grant players the superhuman powers of the Nanosuit, allowing them to be the weapon as they utilize their powers against each other across, above and below various locations and landmarks throughout New York City.<br /><br />Built on Crytek's new state-of-the-art multiplatform game development solution, CryENGINE<sup><span style="font-size: 7pt;">®</span></sup>3, Crysis 2 will be available for the PlayStation<sup><span style="font-size: 7pt;">®</span></sup>3 computer entertainment system, Xbox 360<sup><span style="font-size: 7pt;">®</span></sup><span> </span>videogame and entertainment system and PC in 2D and 3D** on March 25th 2011 in Europe.<br /><br />For more information on Crysis 2, please visit<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://sosnewyork.com/" target="_new">http://sosnewyork.com</a>,<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.mycrysis.com/" target="_new">http://www.mycrysis.com</a><br />or follow the game on Twitter at<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.twitter.com/crysis" target="_new">www.twitter.com/crysis</a><span> </span>or on Facebook at<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.facebook.com/crysis" target="_new">www.facebook.com/crysis</a>.<br /></span><ul><li><span style="color: #888888;">Restrictions and conditions apply. See back of pack for details.</span></li></ul><span style="color: #888888;"><br />** Additional hardware and accessories, not included with game, may be required for full 3D effects.<br /><br />About Electronic Arts<br />Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.eagames.co.uk/" target="_new">www.eagames.co.uk</a>. More information about EA's products and full text of press releases can be found on the Internet at<span> </span><a class="releaselink" style="color: #003399; text-decoration: none;" href="http://www.eagames.co.uk/press" target="_new">www.eagames.co.uk/press</a>.<br /><br />About Crytek GmbH<br />Crytek GmbH ("Crytek") is one of the world’s leading independent development studios for interactive entertainment with its headquarters in Frankfurt am Main (Germany) and additional studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea) and Nottingham (UK).<br /><br />Crytek is dedicated to creating exceptionally high quality video games for the PC and next-generation consoles, powered by their proprietary cutting edge 3D-Game-Technology CryENGINE<sup><span style="font-size: 7pt;">®</span></sup>.<br /><br />Since its foundation in 1999, Crytek created the multi-award winning PC titles Far Cry<sup><span style="font-size: 7pt;">®</span></sup>, Crysis<sup><span style="font-size: 7pt;">®</span></sup>, awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards and Crysis Warhead<sup><span style="font-size: 7pt;">®</span></sup>, awarded Best Graphics Technology at IGN Best of 2008 Awards.<br /><br />Crytek, Crysis and CryENGINE are registered trademarks or trademarks of Crytek GmbH in the USA, Germany and/or other countries. EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc. Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.<br /><br />" END PRESS RELEASE QUOTE<br /><br />Press Release Source: Electronic Arts Extranet</span></td></tr></tbody></table></span></span></span>]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Tue, 17 Aug 2010 14:57:11 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2048.1</guid>
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<title>Trailer XBLA - Red Faction Battlegrounds Debut Video</title>
<link>http://www.xboxnowonline.com/news.php?item.2046.1</link>
<description><![CDATA[THQ has released a debut trailer for the upcoming XBLA title, Red Faction Battlegrounds. The arcade game does look like a lot of fun, however, no release date has yet been announced. Check out the video below:<br /><div style="width: 425px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=702920" /><param name="quality" value="high" /> <embed type="application/x-shockwave-flash" width="425" height="360" src="http://www.gametrailers.com/remote_wrap.php?mid=702920" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 425px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Red Faction Battlegrounds" href="http://www.gametrailers.com/game/red-faction-battlegrounds/13706">Red Faction Battlegrounds</a> | <a style="color: #ffffff;" title="Debut Trailer" href="http://www.gametrailers.com/video/debut-trailer-red-faction/702920">Debut Trailer</a></div><div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div></div></div><div><br /><br /><br /><div style="text-align: right;">Via- <a href="http://www.gametrailers.com/video/debut-trailer-red-faction/702920">GameTrailers</a></div></div><br />]]></description>
<content:encoded><![CDATA[THQ has released a debut trailer for the upcoming XBLA title, Red Faction Battlegrounds. The arcade game does look like a lot of fun, however, no release date has yet been announced. Check out the video below:<br /><div style="width: 425px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=702920" /><param name="quality" value="high" /> <embed type="application/x-shockwave-flash" width="425" height="360" src="http://www.gametrailers.com/remote_wrap.php?mid=702920" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 425px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Red Faction Battlegrounds" href="http://www.gametrailers.com/game/red-faction-battlegrounds/13706">Red Faction Battlegrounds</a> | <a style="color: #ffffff;" title="Debut Trailer" href="http://www.gametrailers.com/video/debut-trailer-red-faction/702920">Debut Trailer</a></div><div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div></div></div><div><br /><br /><br /><div style="text-align: right;">Via- <a href="http://www.gametrailers.com/video/debut-trailer-red-faction/702920">GameTrailers</a></div></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Mon, 16 Aug 2010 22:21:14 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2046.1</guid>
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<item>
<title>Xbox Review: Prince of Persia: The Forgotten Sands (The I wish I could forget this one Edition)</title>
<link>http://www.xboxnowonline.com/news.php?item.2044.6</link>
<description><![CDATA[<br /><div style="text-align: center;"><!--  /* Font Definitions */  @font-face 	{font-family:Calibri; 	panose-1:2 15 5 2 2 2 4 3 2 4; 	mso-font-charset:0; 	mso-generic-font-family:swiss; 	mso-font-pitch:variable; 	mso-font-signature:-520092929 1073786111 9 0 415 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-unhide:no; 	mso-style-qformat:yes; 	mso-style-parent:""; 	margin-top:0in; 	margin-right:0in; 	margin-bottom:10.0pt; 	margin-left:0in; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:Calibri; 	mso-fareast-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi;} .MsoChpDefault 	{mso-style-type:export-only; 	mso-default-props:yes; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:Calibri; 	mso-fareast-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi;} .MsoPapDefault 	{mso-style-type:export-only; 	margin-bottom:10.0pt; 	line-height:115%;} @page WordSection1 	{size:8.5in 11.0in; 	margin:1.0in 1.0in 1.0in 1.0in; 	mso-header-margin:.5in; 	mso-footer-margin:.5in; 	mso-paper-source:0;} div.WordSection1 	{page:WordSection1;} --><img style="width: 425px; height: 129px; border: black 0px solid;" src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewslogosmaller.gif" alt="xboreviewslogosmaller.gif" /></div><div><div style="text-align: center;"><span style="font-size: large;"></span></div><span style="font-size: small;"><div style="text-align: center;"><span style="font-size: x-small;"><table style="text-align: center;"><tbody><tr><td>Title: </td><td><span class="Apple-style-span" style="font-size: x-large;"><span class="Apple-style-span" style="color: #ffffff;"><span style="font-size: large;">Prince of Persia: The Forgotten Sands</span></span></span></td></tr><tr><td> Genre: </td><td> Action/Puzzle/Platform</td></tr><tr><td> Developer: </td><td> Ubisoft Montreal</td></tr><tr><td> Players:</td><td> 1</td></tr></tbody></table></span></div><div style="text-align: center;"><br /><span style="color: #ff0000; font-size: x-large;">2.5 <span style="color: #ffffff;">out of 5</span></span></div></span></div><div style="text-align: center;"><img style="width: 230px; height: 99px; border: black 0px solid;" src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewredcode.gif" alt="xboreviewredcode.gif" /></div><div style="text-align: center;"></div><span style="font-size: small;"><div style="text-align: center;">There are very few times I get incredibly annoyed at games. I’m not a rager, and you will rarely hear me cursing at the screen, (especially whilst playing Single Player) but some games just get to me.  One such game is the newest addition to the Prince of Persia series, one with a dedicated following, and a lot of people who are going to rip me apart for this review. It’s just challenging for me <em>not</em> to review this game because of all the experiences I’ve had with it. These experiences, however, were rarely pleasant, and even fewer were even somewhat exciting for me. We could really start anywhere, so let’s talk about the story for a moment, shall we? Well for starters, it features the Prince in a castle, his brother Malik’s castle, as it’s being sieged by the very usual invaders. The story thrusts you into a tale we’ve heard hundreds of times, defend a besieged castle and reunite with whomever you know in said castle. This castle is the setting; you won’t leave it, not for a moment.  Even in a strange, unchanging dreamscape where you visit one of the Djinn, Razia, to get whatever power she feels like thrusting into your rippled chest. Now don’t get me wrong, she’s probably the least annoying of the four or so characters that always show up in annoying times, but still, she could do something with the décor. I know the definition of bias, and I know that I don’t have much. I came into this Prince of Persia scene without playing any of the last-gen iterations. But I did play the last Ubisoft tale, simply titled Prince of Persia with a cel-shaded graphics style and a simple and pretty boring combat system, and I liked it more than this one. <br /><br /></div></span><span style="font-size: small;"><div style="text-align: center;"><img style="width: 425px; height: 239px; border: black 0px solid;" src="http://www.xboxnowonline.com/e107_images/newspost_images/prince-of-persia-forgotten-sands-site-launches.jpg" alt="prince-of-persia-forgotten-sands-site-launches.jpg" /></div></span><div style="text-align: center;"><span class="Apple-style-span" style="font-size: medium;">              <br /><span style="color: #ffff99; font-size: small;"><a href="news.php?extend.2044">- full review (click here) -</a></span><br /></span></div><br /><span style="font-size: small;"> I have trouble listing all of the annoyances I encountered in this roughly 10 hour game, (normal difficulty) but my main problem is the mechanics. There are so many powers, buttons and things you need to remember at every leap that you’ll forget them very often. There are parts when the puzzles aren’t working against you; it’s the somewhat messy power layout getting to you at every freaking turn. There are points that I wanted to throw my controller at my very nice flat-screen, but only practiced discretion thanks to some very powerful prescription drugs. Maybe I’m a bad platformer, but the controls mess with you in the most trying moments, like freezing water and unfreezing it four times whiles jumping between each sheet to get to the next water pole and the following sheets. I had to play this game in moderation up until this evening, and I was happy, but now that I want a new title from Gamefly soon, I rushed it, and it blew. This is a game best taken in slow strides, with breathers in between to help keep you from shattering the game into several annoying shards. The medieval traps you encounter at every corner are beyond a nuisance, and the game stops becoming a fun challenge, and just gets mentally challenged. The combat is mediocre, and only gets worse when enemies die way too easily with the newest sword, one which makes grunting noises in foreign languages along with you. There are around 8 enemy types, all of whom are annoying, inconsistent and really easy to take on, but that’s not the worst part. The most irritating part are the boss battles, the overly difficult (for the first time) rinse and repeat fight with a guy taller than you and worse with a blade. Slash at his kneecaps for a while, but never kill him, oh no, he’s gotta come back four more times slightly larger to test your mettle, only to be sent back on some jumping escapade across the rooftops. Everything about this game is generic, including the irritating voice overs from everyone’s favorite hero, the Prince. He never shuts up, often repeating bull shit we just heard from his annoyingly idiotic older brother moments before. With only three English speaking characters in the game, you’d figure the budget would allow for a better lineup, but it’s worse, and that’s just sad. You could just easily blame it on the writers, the ones who created such a generic story you’ve heard but never actually cared to remember. The rooms you are sent to get stupid, very quickly, once the water and memory mechanic come into play together. Prepare your fingers for the most intense press-on, press-off, jump-here, grab-that platforming moments ever. You will hate yourself for not putting the controller down at some of these stupid puzzles, especially in the room below a part of your final boss battle. Which, have you guessed it yet? Fizzles, flops and flounders as you ride flying platforms in an “Oz-like” sandstorm, grabbing ravens and jumping around to nothing, only to have something conveniently land beneath you. The game attempts to be cinematic, and only manages to receive scoffs for its blatant lack of creativity in level design and ridiculous scenarios. It’s unclear to me how this game has anyone who even slightly appreciates it as anything but a few hundred Gamerscore and a night full of regret. For that, I give this game a 2/5, and I don’t even think you should rent it…</span>]]></description>
<content:encoded><![CDATA[<br /><div style="text-align: center;"><!--  /* Font Definitions */  @font-face 	{font-family:Calibri; 	panose-1:2 15 5 2 2 2 4 3 2 4; 	mso-font-charset:0; 	mso-generic-font-family:swiss; 	mso-font-pitch:variable; 	mso-font-signature:-520092929 1073786111 9 0 415 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-unhide:no; 	mso-style-qformat:yes; 	mso-style-parent:""; 	margin-top:0in; 	margin-right:0in; 	margin-bottom:10.0pt; 	margin-left:0in; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:Calibri; 	mso-fareast-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi;} .MsoChpDefault 	{mso-style-type:export-only; 	mso-default-props:yes; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:Calibri; 	mso-fareast-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi;} .MsoPapDefault 	{mso-style-type:export-only; 	margin-bottom:10.0pt; 	line-height:115%;} @page WordSection1 	{size:8.5in 11.0in; 	margin:1.0in 1.0in 1.0in 1.0in; 	mso-header-margin:.5in; 	mso-footer-margin:.5in; 	mso-paper-source:0;} div.WordSection1 	{page:WordSection1;} --><img style="width: 425px; height: 129px; border: black 0px solid;" src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewslogosmaller.gif" alt="xboreviewslogosmaller.gif" /></div><div><div style="text-align: center;"><span style="font-size: large;"></span></div><span style="font-size: small;"><div style="text-align: center;"><span style="font-size: x-small;"><table style="text-align: center;"><tbody><tr><td>Title: </td><td><span class="Apple-style-span" style="font-size: x-large;"><span class="Apple-style-span" style="color: #ffffff;"><span style="font-size: large;">Prince of Persia: The Forgotten Sands</span></span></span></td></tr><tr><td> Genre: </td><td> Action/Puzzle/Platform</td></tr><tr><td> Developer: </td><td> Ubisoft Montreal</td></tr><tr><td> Players:</td><td> 1</td></tr></tbody></table></span></div><div style="text-align: center;"><br /><span style="color: #ff0000; font-size: x-large;">2.5 <span style="color: #ffffff;">out of 5</span></span></div></span></div><div style="text-align: center;"><img style="width: 230px; height: 99px; border: black 0px solid;" src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewredcode.gif" alt="xboreviewredcode.gif" /></div><div style="text-align: center;"></div><span style="font-size: small;"><div style="text-align: center;">There are very few times I get incredibly annoyed at games. I’m not a rager, and you will rarely hear me cursing at the screen, (especially whilst playing Single Player) but some games just get to me.  One such game is the newest addition to the Prince of Persia series, one with a dedicated following, and a lot of people who are going to rip me apart for this review. It’s just challenging for me <em>not</em> to review this game because of all the experiences I’ve had with it. These experiences, however, were rarely pleasant, and even fewer were even somewhat exciting for me. We could really start anywhere, so let’s talk about the story for a moment, shall we? Well for starters, it features the Prince in a castle, his brother Malik’s castle, as it’s being sieged by the very usual invaders. The story thrusts you into a tale we’ve heard hundreds of times, defend a besieged castle and reunite with whomever you know in said castle. This castle is the setting; you won’t leave it, not for a moment.  Even in a strange, unchanging dreamscape where you visit one of the Djinn, Razia, to get whatever power she feels like thrusting into your rippled chest. Now don’t get me wrong, she’s probably the least annoying of the four or so characters that always show up in annoying times, but still, she could do something with the décor. I know the definition of bias, and I know that I don’t have much. I came into this Prince of Persia scene without playing any of the last-gen iterations. But I did play the last Ubisoft tale, simply titled Prince of Persia with a cel-shaded graphics style and a simple and pretty boring combat system, and I liked it more than this one. <br /><br /></div></span><span style="font-size: small;"><div style="text-align: center;"><img style="width: 425px; height: 239px; border: black 0px solid;" src="http://www.xboxnowonline.com/e107_images/newspost_images/prince-of-persia-forgotten-sands-site-launches.jpg" alt="prince-of-persia-forgotten-sands-site-launches.jpg" /></div></span><div style="text-align: center;"><span class="Apple-style-span" style="font-size: medium;">              <br /><span style="color: #ffff99; font-size: small;"><a href="news.php?extend.2044">- full review (click here) -</a></span><br /></span></div><br /><span style="font-size: small;"> I have trouble listing all of the annoyances I encountered in this roughly 10 hour game, (normal difficulty) but my main problem is the mechanics. There are so many powers, buttons and things you need to remember at every leap that you’ll forget them very often. There are parts when the puzzles aren’t working against you; it’s the somewhat messy power layout getting to you at every freaking turn. There are points that I wanted to throw my controller at my very nice flat-screen, but only practiced discretion thanks to some very powerful prescription drugs. Maybe I’m a bad platformer, but the controls mess with you in the most trying moments, like freezing water and unfreezing it four times whiles jumping between each sheet to get to the next water pole and the following sheets. I had to play this game in moderation up until this evening, and I was happy, but now that I want a new title from Gamefly soon, I rushed it, and it blew. This is a game best taken in slow strides, with breathers in between to help keep you from shattering the game into several annoying shards. The medieval traps you encounter at every corner are beyond a nuisance, and the game stops becoming a fun challenge, and just gets mentally challenged. The combat is mediocre, and only gets worse when enemies die way too easily with the newest sword, one which makes grunting noises in foreign languages along with you. There are around 8 enemy types, all of whom are annoying, inconsistent and really easy to take on, but that’s not the worst part. The most irritating part are the boss battles, the overly difficult (for the first time) rinse and repeat fight with a guy taller than you and worse with a blade. Slash at his kneecaps for a while, but never kill him, oh no, he’s gotta come back four more times slightly larger to test your mettle, only to be sent back on some jumping escapade across the rooftops. Everything about this game is generic, including the irritating voice overs from everyone’s favorite hero, the Prince. He never shuts up, often repeating bull shit we just heard from his annoyingly idiotic older brother moments before. With only three English speaking characters in the game, you’d figure the budget would allow for a better lineup, but it’s worse, and that’s just sad. You could just easily blame it on the writers, the ones who created such a generic story you’ve heard but never actually cared to remember. The rooms you are sent to get stupid, very quickly, once the water and memory mechanic come into play together. Prepare your fingers for the most intense press-on, press-off, jump-here, grab-that platforming moments ever. You will hate yourself for not putting the controller down at some of these stupid puzzles, especially in the room below a part of your final boss battle. Which, have you guessed it yet? Fizzles, flops and flounders as you ride flying platforms in an “Oz-like” sandstorm, grabbing ravens and jumping around to nothing, only to have something conveniently land beneath you. The game attempts to be cinematic, and only manages to receive scoffs for its blatant lack of creativity in level design and ridiculous scenarios. It’s unclear to me how this game has anyone who even slightly appreciates it as anything but a few hundred Gamerscore and a night full of regret. For that, I give this game a 2/5, and I don’t even think you should rent it…</span>]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.6'>Reviews &amp; Previews</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Fri, 13 Aug 2010 02:22:39 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2044.6</guid>
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<title>Teaser Trailer - Call of Duty: Black Ops Multiplayer</title>
<link>http://www.xboxnowonline.com/news.php?item.2043.1</link>
<description><![CDATA[Activision's (developed by Treyarch) upcoming Call of Duty: Black Ops is looking pretty decent, even in the multiplayer category. The multiplayer debut trailer seems fast paced and easy flowing. Check it out and rate it for yourself. The game releases on November 9th, 2010.<br /><div style="width: 409px; height: 354px;"><div style="text-align: center;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="347" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="_cx" value="11244" /><param name="_cy" value="9181" /><param name="FlashVars" /><param name="Movie" value="http://www.gametrailers.com/remote_wrap.php?mid=702636" /><param name="Src" value="http://www.gametrailers.com/remote_wrap.php?mid=702636" /><param name="WMode" value="Window" /><param name="Play" value="0" /><param name="Loop" value="-1" /><param name="Quality" value="High" /><param name="SAlign" value="LT" /><param name="Menu" value="-1" /><param name="Base" /><param name="AllowScriptAccess" /><param name="Scale" value="NoScale" /><param name="DeviceFont" value="0" /><param name="EmbedMovie" value="0" /><param name="BGColor" /><param name="SWRemote" /><param name="MovieData" /><param name="SeamlessTabbing" value="1" /><param name="Profile" value="0" /><param name="ProfileAddress" /><param name="ProfilePort" value="0" /><param name="AllowNetworking" value="all" /><param name="AllowFullScreen" value="false" /></object></div><div style="text-align: center; padding-bottom: 2px; background-color: black; width: 424px; font-family: Verdana; height: 32px; font-size: 10px; padding-top: 2px;"><div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Call of Duty: Black Ops" href="http://www.gametrailers.com/game/call-of-duty-black-ops/13099">Call of Duty: Black Ops</a> | <a style="color: #ffffff;" title="Debut Multiplayer Teaser" href="http://www.gametrailers.com/video/debut-multiplayer-call-of/702636">Debut Multiplayer Teaser</a></div><div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div></div></div><br /><br /><div><br /><div>Via- <a href="http://www.gametrailers.com/video/debut-multiplayer-call-of/702636#_text">GameTrailers</a></div></div><br />]]></description>
<content:encoded><![CDATA[Activision's (developed by Treyarch) upcoming Call of Duty: Black Ops is looking pretty decent, even in the multiplayer category. The multiplayer debut trailer seems fast paced and easy flowing. Check it out and rate it for yourself. The game releases on November 9th, 2010.<br /><div style="width: 409px; height: 354px;"><div style="text-align: center;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="347" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="_cx" value="11244" /><param name="_cy" value="9181" /><param name="FlashVars" /><param name="Movie" value="http://www.gametrailers.com/remote_wrap.php?mid=702636" /><param name="Src" value="http://www.gametrailers.com/remote_wrap.php?mid=702636" /><param name="WMode" value="Window" /><param name="Play" value="0" /><param name="Loop" value="-1" /><param name="Quality" value="High" /><param name="SAlign" value="LT" /><param name="Menu" value="-1" /><param name="Base" /><param name="AllowScriptAccess" /><param name="Scale" value="NoScale" /><param name="DeviceFont" value="0" /><param name="EmbedMovie" value="0" /><param name="BGColor" /><param name="SWRemote" /><param name="MovieData" /><param name="SeamlessTabbing" value="1" /><param name="Profile" value="0" /><param name="ProfileAddress" /><param name="ProfilePort" value="0" /><param name="AllowNetworking" value="all" /><param name="AllowFullScreen" value="false" /></object></div><div style="text-align: center; padding-bottom: 2px; background-color: black; width: 424px; font-family: Verdana; height: 32px; font-size: 10px; padding-top: 2px;"><div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Call of Duty: Black Ops" href="http://www.gametrailers.com/game/call-of-duty-black-ops/13099">Call of Duty: Black Ops</a> | <a style="color: #ffffff;" title="Debut Multiplayer Teaser" href="http://www.gametrailers.com/video/debut-multiplayer-call-of/702636">Debut Multiplayer Teaser</a></div><div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div></div></div><br /><br /><div><br /><div>Via- <a href="http://www.gametrailers.com/video/debut-multiplayer-call-of/702636#_text">GameTrailers</a></div></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Wed, 11 Aug 2010 13:11:52 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2043.1</guid>
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<title>The Mafia 2 Demo is an offer we can't refuse</title>
<link>http://www.xboxnowonline.com/news.php?item.2042.1</link>
<description><![CDATA[The original Mafia game didn't get much attention, from me that is. But I've been watching its sequel with held breath and some very real excitement for the next game from 2K Czech, and now the wait is almost up. Actually, for a taste, the wait is already over as a short but intense demo released for the game on the Marketplace this morning. Weighing in at around 1 GB, the demo features a single mission in the game, a handful of weaponry and stores you can peruse and plunder. The demo's time period only lasts ten minutes, but the mission is fun, and free roaming around the small area you have is a blast. Also, between you and I, there's a small exploit that gives you more time upon death in free roam outside a mission. It's that easy, just die, and see some time added to the clock when you come back. Also, a brief warning, the demo is not yet rated, but features some harsh language and violence, as well as some very real and very nude Playboy Magazine centerfolds. These are optional pickups, but as soon as you press X, you're seeing b00bs. Interested in living the life of a Mafioso? Add the game to your download queue right over <a href="http://r.majornelson.com/?id=2864X592513&amp;xs=1&amp;url=http%3A%2F%2Fmarketplace.xbox.com%2Fgames%2Foffers%2F0ddf0001-0000-4000-8000-000054548864%3Fcid%3Dmajornelson%26partner%3Dmajornelson&amp;sref=http%3A%2F%2Fmajornelson.com%2Farchive%2F2010%2F08%2F10%2Fdemo-mafia-ii.aspx" rel="external">here.</a><br /><div align="right">Via - <a href="http://majornelson.com/archive/2010/08/10/demo-mafia-ii.aspx">MajorNelson</a><br /></div><br />]]></description>
<content:encoded><![CDATA[The original Mafia game didn't get much attention, from me that is. But I've been watching its sequel with held breath and some very real excitement for the next game from 2K Czech, and now the wait is almost up. Actually, for a taste, the wait is already over as a short but intense demo released for the game on the Marketplace this morning. Weighing in at around 1 GB, the demo features a single mission in the game, a handful of weaponry and stores you can peruse and plunder. The demo's time period only lasts ten minutes, but the mission is fun, and free roaming around the small area you have is a blast. Also, between you and I, there's a small exploit that gives you more time upon death in free roam outside a mission. It's that easy, just die, and see some time added to the clock when you come back. Also, a brief warning, the demo is not yet rated, but features some harsh language and violence, as well as some very real and very nude Playboy Magazine centerfolds. These are optional pickups, but as soon as you press X, you're seeing b00bs. Interested in living the life of a Mafioso? Add the game to your download queue right over <a href="http://r.majornelson.com/?id=2864X592513&amp;xs=1&amp;url=http%3A%2F%2Fmarketplace.xbox.com%2Fgames%2Foffers%2F0ddf0001-0000-4000-8000-000054548864%3Fcid%3Dmajornelson%26partner%3Dmajornelson&amp;sref=http%3A%2F%2Fmajornelson.com%2Farchive%2F2010%2F08%2F10%2Fdemo-mafia-ii.aspx" rel="external">here.</a><br /><div align="right">Via - <a href="http://majornelson.com/archive/2010/08/10/demo-mafia-ii.aspx">MajorNelson</a><br /></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Tue, 10 Aug 2010 18:03:39 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2042.1</guid>
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<title>Xbox Live Arcade Review: Limbo (The why I've been gone edition)</title>
<link>http://www.xboxnowonline.com/news.php?item.2041.6</link>
<description><![CDATA[<div align="right"><div align="left"><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 	--></div><div align="center"><div align="center" style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewslogo.gif" style="width: 425px; height: 129px; border: black 0px solid" alt="xboreviewslogo.gif" /></div><span class="Apple-style-span" style="font-size: x-large"><div style="text-align: center"><strong><br /></strong></div></span></div><div align="left"><table style="text-align: center"><tbody><tr><td>Title: </td><td><span class="Apple-style-span" style="font-size: x-large"><span class="Apple-style-span" style="color: #ffffff"> Limbo </span></span></td></tr><tr><td> Genre: </td><td> Action/Puzzle/Platform</td></tr><tr><td> Developer: </td><td> Playdead</td></tr><tr><td> Players:</td><td> 1</td></tr></tbody></table><br /><div style="text-align: center"><br /><span style="color: #ff0000; font-size: x-large"><span style="color: #00ff00">4.5</span> <span style="color: #ffffff">out of 5</span></span><br /><br /><br /></div><div align="center" style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewgreencode.gif" style="width: 230px; height: 99px; border: black 0px solid" alt="xboreviewgreencode.gif" /></div><div style="text-align: center"><br /></div><div style="text-align: center"><br /></div><div style="text-align: center">Darkness, and color are in a constant battle, the black of night often mutes the colors of the modern world, and the insanity is free to spread. This is the main idea behind Limbo, an Xbox Live Arcade game with a creative art design and not much of a story. In fact, the true reason you, a child of no more than twelve, are caught in this dark world, is never truly revealed. All you know is that your sister went missing, and you're trying to find her. This quest isn't taken from any narrative, but rather the very description the game receives in the dashboard. The game is intriguingly challenging, perplexing and entertaining once you totally accomplish the next difficult puzzle. When I say difficult, I mean it. This game is tough, and requires trial and error at every corner. Once you master said challenge with this method, it's fairly easy to get enthralled in what the game throws at you. There's one point when pursued by a giant spider through a perilous landscape that I saw myself slowly nearing the edge of my seat. The action isn't really action packed, it's just exciting, nerve-racking and somewhat scary. None of the challenges had me throwing my controller (though I did angrily thrust it down into the chair I was in once or twice) and I had a great time seeing what happened come together. The visuals are all silhouettes, a style that suits the side-scrolling game and creates puzzles in themselves. The game is spooky, and you might feel uncomfortable more than once along your journey. This becomes evident when you see creepy figures setting traps in the distance or corpses floating face-down in the water as you jump across their backs to reach the next level. The game is frightening, but won't ever have you jumping from a shock scare or turning the lights back on, and that's great. A lot of games go for blood and gore as of late, and it's nice to see a game deliver chills based solely upon a blackened outline of something wicked. The game itself is hard to explain, and I'm currently attempting to muster up more information about it and drawing a blank. But the total lack of discussable content isn't a bad thing at all, it's just so unique. Perhaps to best explain the game, I should use other games as comparisons. The side-scrolling puzzle aspects are reminiscent of Braid, without the time travel. The visuals and darkness are very much like any horror title out there, except Limbo takes it up a notch with the somewhat unique silhouettes. It's best for the gamer to simply try this game for themselves, and figure out if it's for you. It doesn't have multiplayer, there's no varying difficulties and it's not exactly a long game, but none of that matters once you have your first epic moment running from rolling rocks or giant arachnids. Having beaten the game, I must say, I'll be heading back to Limbo soon to see if the ending is what I think it is, and to get all those pesky hidden eggs. For me, and anyone who is a fan of side-scrolling or a tough puzzle, this game is a definite buy.</div></div><div style="text-align: center">My rating you ask? 4.5/5.</div><div align="left"><div style="text-align: center">Check out a screenshot of this atmospheric game.</div><div style="text-align: center"><br /></div></div><div align="left"><div style="text-align: center"><br /></div><div style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/4862426998_422e7ae390_z.jpg" style="width: 425px; height: 239px; border: black 0px solid" alt="Screenshot.jpg" /></div><div style="text-align: center"><br /></div></div><div style="text-align: center"><br /></div></div><br />]]></description>
<content:encoded><![CDATA[<div align="right"><div align="left"><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 	--></div><div align="center"><div align="center" style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewslogo.gif" style="width: 425px; height: 129px; border: black 0px solid" alt="xboreviewslogo.gif" /></div><span class="Apple-style-span" style="font-size: x-large"><div style="text-align: center"><strong><br /></strong></div></span></div><div align="left"><table style="text-align: center"><tbody><tr><td>Title: </td><td><span class="Apple-style-span" style="font-size: x-large"><span class="Apple-style-span" style="color: #ffffff"> Limbo </span></span></td></tr><tr><td> Genre: </td><td> Action/Puzzle/Platform</td></tr><tr><td> Developer: </td><td> Playdead</td></tr><tr><td> Players:</td><td> 1</td></tr></tbody></table><br /><div style="text-align: center"><br /><span style="color: #ff0000; font-size: x-large"><span style="color: #00ff00">4.5</span> <span style="color: #ffffff">out of 5</span></span><br /><br /><br /></div><div align="center" style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewgreencode.gif" style="width: 230px; height: 99px; border: black 0px solid" alt="xboreviewgreencode.gif" /></div><div style="text-align: center"><br /></div><div style="text-align: center"><br /></div><div style="text-align: center">Darkness, and color are in a constant battle, the black of night often mutes the colors of the modern world, and the insanity is free to spread. This is the main idea behind Limbo, an Xbox Live Arcade game with a creative art design and not much of a story. In fact, the true reason you, a child of no more than twelve, are caught in this dark world, is never truly revealed. All you know is that your sister went missing, and you're trying to find her. This quest isn't taken from any narrative, but rather the very description the game receives in the dashboard. The game is intriguingly challenging, perplexing and entertaining once you totally accomplish the next difficult puzzle. When I say difficult, I mean it. This game is tough, and requires trial and error at every corner. Once you master said challenge with this method, it's fairly easy to get enthralled in what the game throws at you. There's one point when pursued by a giant spider through a perilous landscape that I saw myself slowly nearing the edge of my seat. The action isn't really action packed, it's just exciting, nerve-racking and somewhat scary. None of the challenges had me throwing my controller (though I did angrily thrust it down into the chair I was in once or twice) and I had a great time seeing what happened come together. The visuals are all silhouettes, a style that suits the side-scrolling game and creates puzzles in themselves. The game is spooky, and you might feel uncomfortable more than once along your journey. This becomes evident when you see creepy figures setting traps in the distance or corpses floating face-down in the water as you jump across their backs to reach the next level. The game is frightening, but won't ever have you jumping from a shock scare or turning the lights back on, and that's great. A lot of games go for blood and gore as of late, and it's nice to see a game deliver chills based solely upon a blackened outline of something wicked. The game itself is hard to explain, and I'm currently attempting to muster up more information about it and drawing a blank. But the total lack of discussable content isn't a bad thing at all, it's just so unique. Perhaps to best explain the game, I should use other games as comparisons. The side-scrolling puzzle aspects are reminiscent of Braid, without the time travel. The visuals and darkness are very much like any horror title out there, except Limbo takes it up a notch with the somewhat unique silhouettes. It's best for the gamer to simply try this game for themselves, and figure out if it's for you. It doesn't have multiplayer, there's no varying difficulties and it's not exactly a long game, but none of that matters once you have your first epic moment running from rolling rocks or giant arachnids. Having beaten the game, I must say, I'll be heading back to Limbo soon to see if the ending is what I think it is, and to get all those pesky hidden eggs. For me, and anyone who is a fan of side-scrolling or a tough puzzle, this game is a definite buy.</div></div><div style="text-align: center">My rating you ask? 4.5/5.</div><div align="left"><div style="text-align: center">Check out a screenshot of this atmospheric game.</div><div style="text-align: center"><br /></div></div><div align="left"><div style="text-align: center"><br /></div><div style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/4862426998_422e7ae390_z.jpg" style="width: 425px; height: 239px; border: black 0px solid" alt="Screenshot.jpg" /></div><div style="text-align: center"><br /></div></div><div style="text-align: center"><br /></div></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.6'>Reviews &amp; Previews</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Thu, 05 Aug 2010 00:57:14 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2041.6</guid>
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<title>Madden NFL 11 demo makes touchdown on XBLM</title>
<link>http://www.xboxnowonline.com/news.php?item.2040.4</link>
<description><![CDATA[The demo for Madden NFL 11 has made way onto the LIVE Marketplace. I have always enjoyed the Madden franchise and hopefully this next installment doesn't fail to make us happy. With the season heading our way before we know it, the release of the Madden game will be sure to get gamers everywhere into their football gears.  <div><br /></div><div><a href="https://live.xbox.com/en-US/Flows/BeginFlow.ashx?Workflow=FirstPurchase&amp;ru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802454108fe%2f%3fp%3d1%26of%3d0%26pid%3d0ddf0001-0000-4000-8000-000045418906%26bt%3d0%26sb%3d1&amp;aru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802454108fe%2f%3fp%3d1%26of%3d0%26bt%3d0%26sb%3d1&amp;SkipForChildren=True">Click here</a> to add the Madden NFL 11 demo to your download queue. <br /><div align="right">Via- <a href="http://majornelson.com/archive/2010/07/27/demo-madden-nfl-11.aspx">Major Nelson</a></div></div><br />]]></description>
<content:encoded><![CDATA[The demo for Madden NFL 11 has made way onto the LIVE Marketplace. I have always enjoyed the Madden franchise and hopefully this next installment doesn't fail to make us happy. With the season heading our way before we know it, the release of the Madden game will be sure to get gamers everywhere into their football gears.  <div><br /></div><div><a href="https://live.xbox.com/en-US/Flows/BeginFlow.ashx?Workflow=FirstPurchase&amp;ru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802454108fe%2f%3fp%3d1%26of%3d0%26pid%3d0ddf0001-0000-4000-8000-000045418906%26bt%3d0%26sb%3d1&amp;aru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802454108fe%2f%3fp%3d1%26of%3d0%26bt%3d0%26sb%3d1&amp;SkipForChildren=True">Click here</a> to add the Madden NFL 11 demo to your download queue. <br /><div align="right">Via- <a href="http://majornelson.com/archive/2010/07/27/demo-madden-nfl-11.aspx">Major Nelson</a></div></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.4'>Xbox LIVE Related</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Tue, 27 Jul 2010 18:56:47 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2040.4</guid>
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<title>Woah Howdy, Welcome Back.</title>
<link>http://www.xboxnowonline.com/news.php?item.2039.1</link>
<description><![CDATA[Unlike Hamza, I will not offer an elegant responce about how much I've matured over the last few years. I've basically plateaued maturity wise.  I may have even gone down a few levels.  While I probably won't be posting many news articles unless Hamza gets on my case about it, you can be sure I'll be lurking here in the background. Or, you know, to post reviews and such.  Until that time, if you're reading this, go sign up for our forums and post there so I can make fun of you!<br /><br />WHY ARE YOU STILL READING THIS? GO GO GO!<br />]]></description>
<content:encoded><![CDATA[Unlike Hamza, I will not offer an elegant responce about how much I've matured over the last few years. I've basically plateaued maturity wise.  I may have even gone down a few levels.  While I probably won't be posting many news articles unless Hamza gets on my case about it, you can be sure I'll be lurking here in the background. Or, you know, to post reviews and such.  Until that time, if you're reading this, go sign up for our forums and post there so I can make fun of you!<br /><br />WHY ARE YOU STILL READING THIS? GO GO GO!<br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hassan Sheikh | XBO Staff</dc:creator>
<pubDate>Mon, 26 Jul 2010 22:16:26 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2039.1</guid>
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<title>XBO Radio - Episode 14 Show Notes</title>
<link>http://www.xboxnowonline.com/news.php?item.2038.1</link>
<description><![CDATA[<img src="http://i109.photobucket.com/albums/n60/hzone/xboradiologo-2.jpg?t=1183398289" style="float: right" alt="xboradiologo-2.jpg" />Alright folks, Episode 14 for XBO Radio has been recorded and edited. The show will be available for download later tonight on iTunes or directly from here, (Between 11PM and 12AM). The topic of discussion was mostly us coming back and what we have been doing during our time off. We also talked about some of the new things we hope to offer in the podcast such as Q&amp;A and commentary on tech news, in addition to the regular Xbox 360 subject matter. We hope you will enjoy the show. If you have ANY questions relating to technology or video games in general, please do email me at hamza[at]xboxnowonline.com. Dean and I will gladly do our best to answer your question/s <img src='http://www.xboxnowonline.com/e107_images/emotes/default/smile.png' alt='' style='vertical-align:middle; border:0' /> . When emailing, please include your first name and where you're from (please don't be specific, for example, "Joe Shmoe - New York"). In future shows, we hope to get a more interactive "LIVE Caller" session going along with more discussion on some of the happenings of the week. Thanks again for visiting XboxNowOnline.com. <div><br /></div><div>Show Download: <a href="http://recordings.talkshoe.com/TC-33288/TS-380557.mp3">EPISODE 14 XBO RADIO</a> (Right Click and Save Link As)<br /><br /><br /><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" id="LastFramePlayer" width="173" height="60" align="top"><param name="id" value="LastFramePlayer" /><param name="width" value="173" /><param name="height" value="60" /><param name="bgcolor" value="#EEF9C1" /><param name="align" value="top" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="false" /><param name="quality" value="high" /><param name="wmode" value="transparent" /><param name="src" value="http://www.talkshoe.com/resources/talkshoe/images/swf/lastEpisodePlayer.swf?fileUrl=http://recordings.talkshoe.com/TC-33288/TS-380557.mp3" /><embed type="application/x-shockwave-flash" id="LastFramePlayer" width="173" height="60" bgcolor="#EEF9C1" align="top" allowscriptaccess="always" allowfullscreen="false" quality="high" wmode="transparent" src="http://www.talkshoe.com/resources/talkshoe/images/swf/lastEpisodePlayer.swf?fileUrl=http://recordings.talkshoe.com/TC-33288/TS-380557.mp3"></embed></object><br /><br /><span class="Apple-style-span" style="widows: 2; text-transform: none; text-indent: 0px; border-collapse: separate; font: medium 'Times New Roman'; white-space: normal; orphans: 2; letter-spacing: normal; color: #000000; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span class="Apple-style-span" style="font-family: 'Lucida Grande', Geneva, Arial, Verdana, Helvetica, sans-serif; color: #bababa; font-size: 11px"><div style="margin: 0px; padding: 0px">Show Notes Link Dump:</div><div style="margin: 0px; padding: 0px">http://www.xboxnowonline.com</div><div style="margin: 0px; padding: 0px">hamza[at]xboxnowonline.com</div><div style="margin: 0px; padding: 0px">dean[at]xboxnowonline.com</div><div style="margin: 0px; padding: 0px">http://www.hzonenow.net</div><div style="margin: 0px; padding: 0px"><br /></div><div style="margin: 0px; padding: 0px">Music via-</div><div style="margin: 0px; padding: 0px">Podsafe Music Network - Music Alley by Mevio</div><div style="margin: 0px; padding: 0px">http://www.musicalley.com</div><div style="margin: 0px; padding: 0px"><br /><br /></div><div style="margin: 0px; padding: 0px">Artists Links:<br /><br />Overplay music at end:<br /><br /></div><div style="margin: 0px; padding: 0px">Brother Love - Summertime</div><div style="margin: 0px; padding: 0px">http://www.musicalley.com/music/listeners/artistdetails.php?BandHash=8aae87c75cf4d26e0e49eda11627628f</div><div style="margin: 0px; padding: 0px"><br />Break Music :<br /></div><div style="margin: 0px; padding: 0px">Upside Down - Atomic Tom</div><div style="margin: 0px; padding: 0px">http://www.musicalley.com/music/producers/producerLibrary/artistdetails.php?BandHash=94def0049d20512fc424a12da4c71e52 <br /><br />Theme Music:<br />2012 - Sedona Sky<br /><span class="Apple-style-span" style="widows: 2; text-transform: none; text-indent: 0px; border-collapse: separate; font: medium 'Times New Roman'; white-space: normal; orphans: 2; letter-spacing: normal; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; color: #999999; font-size: 14px">http://music.podshow.com<br />http://music.podshow.com/music/listeners/artistdetails.php?BandHash=a46bf085960e92b108d7a783d647644e</span></span></div></span></span></div><br />]]></description>
<content:encoded><![CDATA[<img src="http://i109.photobucket.com/albums/n60/hzone/xboradiologo-2.jpg?t=1183398289" style="float: right" alt="xboradiologo-2.jpg" />Alright folks, Episode 14 for XBO Radio has been recorded and edited. The show will be available for download later tonight on iTunes or directly from here, (Between 11PM and 12AM). The topic of discussion was mostly us coming back and what we have been doing during our time off. We also talked about some of the new things we hope to offer in the podcast such as Q&amp;A and commentary on tech news, in addition to the regular Xbox 360 subject matter. We hope you will enjoy the show. If you have ANY questions relating to technology or video games in general, please do email me at hamza[at]xboxnowonline.com. Dean and I will gladly do our best to answer your question/s <img src='http://www.xboxnowonline.com/e107_images/emotes/default/smile.png' alt='' style='vertical-align:middle; border:0' /> . When emailing, please include your first name and where you're from (please don't be specific, for example, "Joe Shmoe - New York"). In future shows, we hope to get a more interactive "LIVE Caller" session going along with more discussion on some of the happenings of the week. Thanks again for visiting XboxNowOnline.com. <div><br /></div><div>Show Download: <a href="http://recordings.talkshoe.com/TC-33288/TS-380557.mp3">EPISODE 14 XBO RADIO</a> (Right Click and Save Link As)<br /><br /><br /><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" id="LastFramePlayer" width="173" height="60" align="top"><param name="id" value="LastFramePlayer" /><param name="width" value="173" /><param name="height" value="60" /><param name="bgcolor" value="#EEF9C1" /><param name="align" value="top" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="false" /><param name="quality" value="high" /><param name="wmode" value="transparent" /><param name="src" value="http://www.talkshoe.com/resources/talkshoe/images/swf/lastEpisodePlayer.swf?fileUrl=http://recordings.talkshoe.com/TC-33288/TS-380557.mp3" /><embed type="application/x-shockwave-flash" id="LastFramePlayer" width="173" height="60" bgcolor="#EEF9C1" align="top" allowscriptaccess="always" allowfullscreen="false" quality="high" wmode="transparent" src="http://www.talkshoe.com/resources/talkshoe/images/swf/lastEpisodePlayer.swf?fileUrl=http://recordings.talkshoe.com/TC-33288/TS-380557.mp3"></embed></object><br /><br /><span class="Apple-style-span" style="widows: 2; text-transform: none; text-indent: 0px; border-collapse: separate; font: medium 'Times New Roman'; white-space: normal; orphans: 2; letter-spacing: normal; color: #000000; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span class="Apple-style-span" style="font-family: 'Lucida Grande', Geneva, Arial, Verdana, Helvetica, sans-serif; color: #bababa; font-size: 11px"><div style="margin: 0px; padding: 0px">Show Notes Link Dump:</div><div style="margin: 0px; padding: 0px">http://www.xboxnowonline.com</div><div style="margin: 0px; padding: 0px">hamza[at]xboxnowonline.com</div><div style="margin: 0px; padding: 0px">dean[at]xboxnowonline.com</div><div style="margin: 0px; padding: 0px">http://www.hzonenow.net</div><div style="margin: 0px; padding: 0px"><br /></div><div style="margin: 0px; padding: 0px">Music via-</div><div style="margin: 0px; padding: 0px">Podsafe Music Network - Music Alley by Mevio</div><div style="margin: 0px; padding: 0px">http://www.musicalley.com</div><div style="margin: 0px; padding: 0px"><br /><br /></div><div style="margin: 0px; padding: 0px">Artists Links:<br /><br />Overplay music at end:<br /><br /></div><div style="margin: 0px; padding: 0px">Brother Love - Summertime</div><div style="margin: 0px; padding: 0px">http://www.musicalley.com/music/listeners/artistdetails.php?BandHash=8aae87c75cf4d26e0e49eda11627628f</div><div style="margin: 0px; padding: 0px"><br />Break Music :<br /></div><div style="margin: 0px; padding: 0px">Upside Down - Atomic Tom</div><div style="margin: 0px; padding: 0px">http://www.musicalley.com/music/producers/producerLibrary/artistdetails.php?BandHash=94def0049d20512fc424a12da4c71e52 <br /><br />Theme Music:<br />2012 - Sedona Sky<br /><span class="Apple-style-span" style="widows: 2; text-transform: none; text-indent: 0px; border-collapse: separate; font: medium 'Times New Roman'; white-space: normal; orphans: 2; letter-spacing: normal; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; color: #999999; font-size: 14px">http://music.podshow.com<br />http://music.podshow.com/music/listeners/artistdetails.php?BandHash=a46bf085960e92b108d7a783d647644e</span></span></div></span></span></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Mon, 26 Jul 2010 20:09:59 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2038.1</guid>
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<title>Halo: Reaches the top shelf with functioning forklift</title>
<link>http://www.xboxnowonline.com/news.php?item.2037.1</link>
<description><![CDATA[<img src="http://www.xboxnowonline.com/e107_images/newspost_images/forkpocalypse.jpg" style="width: 425px; height: 239px; border: 0px solid black" alt="forkpocalypse.jpg" /><br />As the insanity of being a Halo nerd grows daily, one must ask themself, "Is it crucial for the game to feature a useless but hilarious vehicle?" The answer, is, quite honestly, a resounding yes for many people who love doing stupid things. Bungie clearly realized that as they announced that the forklift, originally just a prop in Halo 3, will be partly functional. I say partly because the fork will not lift, but the forklift will go in forward and reverse, at a perplexingly obvious slow speed, of course. It will be available in Forge, so you can spawn the drivable beasts for whatever you please. Forklift turbo jumps anyone?<br /><br /><div align="right">Via - <a href="http://xbox360.ign.com/articles/110/1108506p1.html" rel="external">IGN</a><br /></div><br />]]></description>
<content:encoded><![CDATA[<img src="http://www.xboxnowonline.com/e107_images/newspost_images/forkpocalypse.jpg" style="width: 425px; height: 239px; border: 0px solid black" alt="forkpocalypse.jpg" /><br />As the insanity of being a Halo nerd grows daily, one must ask themself, "Is it crucial for the game to feature a useless but hilarious vehicle?" The answer, is, quite honestly, a resounding yes for many people who love doing stupid things. Bungie clearly realized that as they announced that the forklift, originally just a prop in Halo 3, will be partly functional. I say partly because the fork will not lift, but the forklift will go in forward and reverse, at a perplexingly obvious slow speed, of course. It will be available in Forge, so you can spawn the drivable beasts for whatever you please. Forklift turbo jumps anyone?<br /><br /><div align="right">Via - <a href="http://xbox360.ign.com/articles/110/1108506p1.html" rel="external">IGN</a><br /></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Mon, 26 Jul 2010 17:10:31 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2037.1</guid>
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<title>Kane &amp; Lynch: Dog Days demo brutalizes the Marketplace</title>
<link>http://www.xboxnowonline.com/news.php?item.2036.1</link>
<description><![CDATA[While a lucky thousand people or so got their hands on an exclusive demo for Kane and Lynch: Dog Days demo a week or two ago, many were left feeling pretty upset and without this demo. Well, the wait for the people who weren't so quick on the draw is over, and the demo has released to the public this afternoon. The demo weighs in around 1.5 GB and features a singleplayer mission and a multiplayer game mode, the same from the last game, called "Fragile Alliance." The game's all about betrayal and greed, and the multiplayer game mode is just the same. So, what are you waiting for? Go give the demo a try!<br /><br />Add the demo to your download queue <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802534307f8/?p=1&amp;of=1&amp;bt=0&amp;sb=1#offers" rel="external">here</a>.<br /><div align="right">Via - <a href="http://majornelson.com/archive/2010/07/26/demo-kane-amp-lynch-2-dog-days.aspx" target="_blank">Major Nelson</a><br /></div><br />]]></description>
<content:encoded><![CDATA[While a lucky thousand people or so got their hands on an exclusive demo for Kane and Lynch: Dog Days demo a week or two ago, many were left feeling pretty upset and without this demo. Well, the wait for the people who weren't so quick on the draw is over, and the demo has released to the public this afternoon. The demo weighs in around 1.5 GB and features a singleplayer mission and a multiplayer game mode, the same from the last game, called "Fragile Alliance." The game's all about betrayal and greed, and the multiplayer game mode is just the same. So, what are you waiting for? Go give the demo a try!<br /><br />Add the demo to your download queue <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802534307f8/?p=1&amp;of=1&amp;bt=0&amp;sb=1#offers" rel="external">here</a>.<br /><div align="right">Via - <a href="http://majornelson.com/archive/2010/07/26/demo-kane-amp-lynch-2-dog-days.aspx" target="_blank">Major Nelson</a><br /></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Mon, 26 Jul 2010 16:48:04 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2036.1</guid>
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<title>Xbox Live Community Game Review: Painting Party (The we're back edition)</title>
<link>http://www.xboxnowonline.com/news.php?item.2035.6</link>
<description><![CDATA[<div style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewsweareback.gif" style="width: 445px; height: 234px; border-width: 0px; border-color: black; border-style: solid" alt="xboreviewsweareback.gif" /></div>Wow, so... Here we are again, it's been what, a year? Two years?! Well, regardless of my hiatus (which was longer than XBO's) I'm back, and I've been in nostalgia mode for the past few days reading old articles. There's one thing I feel I should admit, I was very immature back then, I mean, I wrote the word "cuz," instead of because. Pushing aside my past literary inadequacies, I decided that in the tradition of XBO, one of my first written works should be a review. The decision for my Community Game review stems from the incredible lack of online coverage these games receive, which translate to a lot of hidden gems embedded in the rocky underbelly of our beloved Xbox Live. It's a shame because the following title, "Painting Party," is, as Hamza himself put it "very indie." So, without further ado, or further clichés and memories, I present to you, my new, and brief review of Painting Party.<div><div style="text-align: center"><strong><span style="font-weight: normal"><span class="Apple-style-span" style="font-size: large"><span class="Apple-tab-span" style="white-space: pre">				</span>    <span class="Apple-style-span" style="color: #999999">Painting Party</span>   </span>                                                                 </span></strong></div><div align="center"><strong><span style="font-weight: normal">Developer:</span></strong><strong> </strong>Kobingo<br /><strong><span style="font-weight: normal">             Game Rating:</span></strong> Sex: 0/3, Violence: 0/3, Mature Content: 0/3 HDTV 720p<br /> Online Multiplayer 2-4</div><div align="center"><br /></div><div align="center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewgreencode.gif" style="width: 230px; height: 99px; border-width: 0px; border-color: black; border-style: solid" alt="xboreviewgreencode.gif" /></div><div align="center"><br /></div><div align="center"><div align="left">Painting Party is an incredibly entertaining Indie Game, or Community Game, or whatever you want to call it. Regardless of what Microsoft is calling their public created games, Painting Party is a fun and entertaining videogame to play with your pals. Here's why, I don't consider my friends or myself artistic at all, but this game makes you feel like Picasso, because it's easy to make a drawing that you both question, and laugh at. While Picasso may not have garnered many yuks at his rendition of “Guernica,” the ability to make something beautiful is still there. The game is somewhat of a sequel to Let's Draw a Picture Together, a game in which you can paint and do basically the same thing. While the games are really the same, right down to the very engine, (same developer) there are some key bonuses with the game. You can use a color wheel to select about any color you can think of, and that's pretty useful when painting a house, the color brown, since it's not a default. Uh, yeah, that's actually all it adds on.. But I still bought it for 80 Microsoft Points, I mean, come on, it's super cheap! There do exist a few drawbacks about the game, for instance, the ability to share saved drawings with your friends, or undo things you've drawn in multiplayer. There's also a very annoying avatar sitting in the corner of your screen that you can thankfully disable, but it just shouldn't be there. But seriously, it's one of the only Indie Games I've purchased and played for more than five minutes. So here's the thing, try the demo, talk it out with your friends, and get them to try it too. Carve out a niche of paintings to make (we do comics, for example, rage threads) and have fun, that's all the game is about, and trust me, while it may seem juvenile, it's too enjoyable to pass up for being a mature snob. I give it the XBO Code Green.<br /><br />If you're interested in trying this game out, head over <a href="https://live.xbox.com/en-US/Flows/BeginFlow.ashx?Workflow=FirstPurchase&amp;ru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802585503c5%2f%3fp%3d1%26of%3d0%26pid%3d00000000-0000-4000-8000-0000585503c5%26bt%3d0%26sb%3d1&amp;aru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802585503c5%2f%3fp%3d1%26of%3d0%26bt%3d0%26sb%3d1&amp;SkipForChildren=True" rel="external">here</a> to add the trial to your download queue. <br /><br /><br /></div><br />                                                                   Rating: 4/5 Stars</div><div align="center"><br /></div><div align="center">Screenshot from Painting Party</div><div align="left">  <div style="text-align: center"><img src="http://farm5.static.flickr.com/4076/4822230673_3052a49724.jpg" style="border-width: 0px; border-color: black; border-style: solid" /></div></div></div><br />]]></description>
<content:encoded><![CDATA[<div style="text-align: center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewsweareback.gif" style="width: 445px; height: 234px; border-width: 0px; border-color: black; border-style: solid" alt="xboreviewsweareback.gif" /></div>Wow, so... Here we are again, it's been what, a year? Two years?! Well, regardless of my hiatus (which was longer than XBO's) I'm back, and I've been in nostalgia mode for the past few days reading old articles. There's one thing I feel I should admit, I was very immature back then, I mean, I wrote the word "cuz," instead of because. Pushing aside my past literary inadequacies, I decided that in the tradition of XBO, one of my first written works should be a review. The decision for my Community Game review stems from the incredible lack of online coverage these games receive, which translate to a lot of hidden gems embedded in the rocky underbelly of our beloved Xbox Live. It's a shame because the following title, "Painting Party," is, as Hamza himself put it "very indie." So, without further ado, or further clichés and memories, I present to you, my new, and brief review of Painting Party.<div><div style="text-align: center"><strong><span style="font-weight: normal"><span class="Apple-style-span" style="font-size: large"><span class="Apple-tab-span" style="white-space: pre">				</span>    <span class="Apple-style-span" style="color: #999999">Painting Party</span>   </span>                                                                 </span></strong></div><div align="center"><strong><span style="font-weight: normal">Developer:</span></strong><strong> </strong>Kobingo<br /><strong><span style="font-weight: normal">             Game Rating:</span></strong> Sex: 0/3, Violence: 0/3, Mature Content: 0/3 HDTV 720p<br /> Online Multiplayer 2-4</div><div align="center"><br /></div><div align="center"><img src="http://www.xboxnowonline.com/e107_images/newspost_images/xboreviewgreencode.gif" style="width: 230px; height: 99px; border-width: 0px; border-color: black; border-style: solid" alt="xboreviewgreencode.gif" /></div><div align="center"><br /></div><div align="center"><div align="left">Painting Party is an incredibly entertaining Indie Game, or Community Game, or whatever you want to call it. Regardless of what Microsoft is calling their public created games, Painting Party is a fun and entertaining videogame to play with your pals. Here's why, I don't consider my friends or myself artistic at all, but this game makes you feel like Picasso, because it's easy to make a drawing that you both question, and laugh at. While Picasso may not have garnered many yuks at his rendition of “Guernica,” the ability to make something beautiful is still there. The game is somewhat of a sequel to Let's Draw a Picture Together, a game in which you can paint and do basically the same thing. While the games are really the same, right down to the very engine, (same developer) there are some key bonuses with the game. You can use a color wheel to select about any color you can think of, and that's pretty useful when painting a house, the color brown, since it's not a default. Uh, yeah, that's actually all it adds on.. But I still bought it for 80 Microsoft Points, I mean, come on, it's super cheap! There do exist a few drawbacks about the game, for instance, the ability to share saved drawings with your friends, or undo things you've drawn in multiplayer. There's also a very annoying avatar sitting in the corner of your screen that you can thankfully disable, but it just shouldn't be there. But seriously, it's one of the only Indie Games I've purchased and played for more than five minutes. So here's the thing, try the demo, talk it out with your friends, and get them to try it too. Carve out a niche of paintings to make (we do comics, for example, rage threads) and have fun, that's all the game is about, and trust me, while it may seem juvenile, it's too enjoyable to pass up for being a mature snob. I give it the XBO Code Green.<br /><br />If you're interested in trying this game out, head over <a href="https://live.xbox.com/en-US/Flows/BeginFlow.ashx?Workflow=FirstPurchase&amp;ru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802585503c5%2f%3fp%3d1%26of%3d0%26pid%3d00000000-0000-4000-8000-0000585503c5%26bt%3d0%26sb%3d1&amp;aru=http%3a%2f%2fmarketplace.xbox.com%2fen-US%2fgames%2fmedia%2f66acd000-77fe-1000-9115-d802585503c5%2f%3fp%3d1%26of%3d0%26bt%3d0%26sb%3d1&amp;SkipForChildren=True" rel="external">here</a> to add the trial to your download queue. <br /><br /><br /></div><br />                                                                   Rating: 4/5 Stars</div><div align="center"><br /></div><div align="center">Screenshot from Painting Party</div><div align="left">  <div style="text-align: center"><img src="http://farm5.static.flickr.com/4076/4822230673_3052a49724.jpg" style="border-width: 0px; border-color: black; border-style: solid" /></div></div></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.6'>Reviews &amp; Previews</category>
<dc:creator>Dean Tripp | Senior Editor</dc:creator>
<pubDate>Fri, 23 Jul 2010 22:37:40 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2035.6</guid>
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<title>H-ZONE Media: XboxNowOnline returning on Monday, July 26th, 2010</title>
<link>http://www.xboxnowonline.com/news.php?item.2034.1</link>
<description><![CDATA[<div style="text-align: center"><img src="http://xboxnowonline.com/e107_images/custom/logorectangleslogan.jpg" alt="logorectangleslogan.jpg" /></div><div style="text-align: center"><br /></div> Hey everyone,<div> </div><div>   We are pleased to announce that after negotiations with H-ZONE Media and staff writers, XboxNowOnline.com will be relaunching after a one and a half year hiatus. We are coming back stronger than ever and have even more rich content in store for you. XBO Radio will be making a debut with a brand new episode on Monday, July 26, 2010. Hosting the show will be myself and Senior Editor, Dean Tripp. The official site launch is Monday, July 26th, 2010, however, we will continue to update the website with minor additions starting Friday, July 23rd, 2010. </div><div><br /></div><div>Some regular features of the site will be:</div><div><br /></div><div>- Regular news updates as before featuring trailers, breaking news, industry news, rumors, along opinion commentary.</div><div>- A new video game review format</div><div>- A full time weekly podcast which has been requested by so many</div><div>- A regularly updated image gallery (via flickr) to support news updates.</div><div>- Updated Twitter</div><div>- Xbox LIVE game night (still in talks)</div><div><br /></div><div>---</div><div><br /></div><div>We are keeping the relaunched site simple and to the point. Some of the content we will no longer support includes:</div><div>- News for other consoles</div><div>- Screenshot gallery</div><div>- Tech News</div><div><br /></div><div>---</div><div>To our loyal readers, we would like to extend a humble "thank-you" for continuing to support us during our time off. We have received hundreds of emails asking of where we went and if we are coming back. These emails were the major push in helping XBO make a return to the professional blogging scene in gaming. We would also like to thank our affiliates for remaining with us for so long and to all of the PR personnel who kept us in the loop. </div><div><br /></div><div>Sincerely,</div><div>Editor in Chief at XboxNowOnline</div><div><span class="Apple-style-span" style="color: #ffffff">Hamza Dar</span></div><br />]]></description>
<content:encoded><![CDATA[<div style="text-align: center"><img src="http://xboxnowonline.com/e107_images/custom/logorectangleslogan.jpg" alt="logorectangleslogan.jpg" /></div><div style="text-align: center"><br /></div> Hey everyone,<div> </div><div>   We are pleased to announce that after negotiations with H-ZONE Media and staff writers, XboxNowOnline.com will be relaunching after a one and a half year hiatus. We are coming back stronger than ever and have even more rich content in store for you. XBO Radio will be making a debut with a brand new episode on Monday, July 26, 2010. Hosting the show will be myself and Senior Editor, Dean Tripp. The official site launch is Monday, July 26th, 2010, however, we will continue to update the website with minor additions starting Friday, July 23rd, 2010. </div><div><br /></div><div>Some regular features of the site will be:</div><div><br /></div><div>- Regular news updates as before featuring trailers, breaking news, industry news, rumors, along opinion commentary.</div><div>- A new video game review format</div><div>- A full time weekly podcast which has been requested by so many</div><div>- A regularly updated image gallery (via flickr) to support news updates.</div><div>- Updated Twitter</div><div>- Xbox LIVE game night (still in talks)</div><div><br /></div><div>---</div><div><br /></div><div>We are keeping the relaunched site simple and to the point. Some of the content we will no longer support includes:</div><div>- News for other consoles</div><div>- Screenshot gallery</div><div>- Tech News</div><div><br /></div><div>---</div><div>To our loyal readers, we would like to extend a humble "thank-you" for continuing to support us during our time off. We have received hundreds of emails asking of where we went and if we are coming back. These emails were the major push in helping XBO make a return to the professional blogging scene in gaming. We would also like to thank our affiliates for remaining with us for so long and to all of the PR personnel who kept us in the loop. </div><div><br /></div><div>Sincerely,</div><div>Editor in Chief at XboxNowOnline</div><div><span class="Apple-style-span" style="color: #ffffff">Hamza Dar</span></div><br />]]></content:encoded>
<category domain='http://www.xboxnowonline.com/news.php?cat.1'>General Xbox 360 News</category>
<dc:creator>Hamza Dar | Editor in Chief</dc:creator>
<pubDate>Wed, 21 Jul 2010 17:11:53 -0400</pubDate>
<guid isPermaLink="true">http://www.xboxnowonline.com/news.php?item.2034.1</guid>
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